Made with AI · Hand-picked · Updated Oct 2026

What Claude can actually build: games made with Opus 5.5, Sonnet 5.5 and more. Most play right in your browser.

Anthropic19 games17 play in your browser
  1. The Little Prince: Among the Stars

    @Saccc_cOct 13, 2026 · Based on The Little Prince
    Opus 5.5UnityAI: Code · Art

    A 3D story game that retells The Little Prince one planet at a time: a hand-drawn journey map lays out the planets chapter by chapter, starting on Asteroid B-612, and each one is a scene to explore. It needs a browser with WebGPU and the first load is large. Free, no sign-up, in eight languages.

    How it was made
    • Code Claude Opus 5.5
    • 3D Tripo, Blender
    Plays onBrowser
    Built in16 days
    PriceFree
  2. Tidewater

    @dangreenheckSep 24, 2026
    Opus 5.5WebGPUOpen source~$1,874AI: Code

    Cast from the pier, the beach or your own boat, play each fish with a line-tension meter, sell your catch at the fish stand and buy better tackle and boat parts. It needs a WebGPU browser and a capable GPU, and the first load compiles several hundred shaders, which can take a minute or more. Controls are keyboard and mouse.

    How it was made
    • Code Claude Opus 5.5
    Plays onBrowser
    Built in~8 hours
    PriceFree
  3. Legends of Future Past

    jonradoffApr 2026 · Based on Legends of Future Past (1992)
    Opus 4.6Open sourceAI: Code

    A multiplayer text adventure (MUD) set in the Shattered Realms of Andor, with eight races, five schools of magic, crafting and over two thousand rooms. The 1992 engine was lost; its original creator rebuilt the game from surviving scripts, manuals and a 1996 play log. You need an account (email or Google) to play.

    How it was made
    • Code Claude Opus 4.6, Claude Sonnet 4.6
    • Tool Claude Code
    Plays onBrowser
    Built inA weekend
    PriceFree · sign-in
  4. Pelican on a Bike

    riba2534Sep 23, 2026
    Opus 5.5Three.jsOpen sourceAI: Code · Art · Audio

    A relaxed 3D ride: a pelican in a helmet and scarf cycles a seaside road through a day-night cycle while you switch lanes to grab fish, jump and unlock achievements. Models, textures and music are all generated in code. The interface is Chinese only; on-screen touch buttons are included.

    How it was made
    • Code Claude Opus 5.5
    • Tool Claude Code
    • Art Procedural, in code written b…
    • Audio Procedural, in code written b…
    Plays onBrowser
    Built inOne prompt
    PriceFree
  5. A Game About Capybaras Delivering Food

    Vibe Jam@leocoooutApr 2026
    Opus 4.7Three.jsAI: Code · Art · Audio

    Take orders on an in-game phone, grab items in a mini-mart, then scoot across a PS1-style city with a wobbling tower of food on your back. You can play solo or with others online. The creator says it holds up for about 5–10 minutes of play.

    How it was made
    • Code Claude Opus 4.7
    • Tool Claude Code
    • 3D Tripo
    • Art GPT Image 2, Grok
    • Audio Suno, ElevenLabs
    Plays onBrowser
    Built in~15 days
    PriceFree
  6. Wolfcha

    oil-oilJan 2026 · Based on Werewolf

    A full game of Werewolf where you take one seat and every other player is computer-controlled, each with its own personality, hidden role and memory of what has been said and voted. Play as Villager, Werewolf, Seer, Witch, Hunter, Guard and more; there is a spectator mode and optional voice playback. You need to sign in before playing.

    How it was made
    • In-game AI DeepSeek V4.1 Flash, Gemini 3.5 Flash Lite
    • Audio MiniMax TTS
    Plays onBrowser
    PriceFree · sign-in
  7. Pixel Shanghai: Lane Radio

    @ring_hyacinthSep 23, 2026
    Opus 5.5Open sourceAI: Code · Art · Audio

    A short pixel-art story game: as Xiaoman you spend a day in Shanghai's lanes, tapping scenes and tuning your grandmother's radio to collect local voices and memories. Every line is voiced in Shanghainese, with Chinese or English text, and headphones are recommended.

    How it was made
    • Code Claude Opus 5.5
    • Tool Cursor
    • Art Nano Banana Pro
    • Audio Seedance 2.5, Procedural, in code written b…
    Plays onBrowser
    PriceFree
  8. Voxel Musou

    @BubuStdSep 24, 2026 · Based on Dynasty Warriors
    Opus 5.5Three.jsOpen sourceAI: Code

    A Dynasty Warriors-style brawler in voxel art: pick an officer such as Zhao Yun or Guan Yu and carve through crowds with combo strings, charge attacks and screen-clearing Musou moves. It now has a four-chapter story, ranked trials and Chinese or English text. Play with keyboard and mouse or a gamepad; a desktop GPU is recommended.

    How it was made
    • Code Claude Opus 5.5
    Plays onBrowser
    PriceFree
  9. CrossFire: Transport Ship 3D

    riba2534Sep 23, 2026 · Based on CrossFire
    Opus 5.5Three.jsOpen sourceAI: Code · Art · Audio

    A browser FPS that rebuilds the Transport Ship map from CrossFire, with recoil, bot teams, a kill feed and procedurally made gun sounds. The interface is Chinese only, and touch controls are included.

    How it was made
    • Code Claude Opus 5.5
    • Tool Claude Code
    • Art Procedural, in code written b…
    • Audio Procedural, in code written b…
    Plays onBrowser
    Built inOne prompt
    PriceFree
  10. fly.pieter.com

    @levelsioFeb 22, 2025
    Claude 3.5 SonnetThree.jsAI: Code

    An online flight sim where you pick a plane, take off and fly or dogfight with other players in a shared world. Basic planes are free; a few, such as the F-16, are paid upgrades, and the page also sells in-game ad space. A quick Cloudflare check runs before you can join.

    How it was made
    • Code Claude 3.5 Sonnet, Grok 3
    • Tool Cursor
    Plays onBrowser
    Built in~3 hours
    PriceFree
  11. QQ Speed 3D

    riba2534Sep 23, 2026 · Based on QQ Speed
    Opus 5.5Three.jsOpen sourceAI: Code · Art · Audio

    A 3D drift racer that copies QQ Speed's default keys and boost system: hold Shift to drift, build up nitro and chain small and double boosts on four tracks styled after the originals. The interface is Chinese only, with on-screen buttons for touch.

    How it was made
    • Code Claude Opus 5.5
    • Tool Claude Code
    • Art Procedural, in code written b…
    • Audio Procedural, in code written b…
    Plays onBrowser
    Built inOne prompt
    PriceFree
  12. Kansō

    Vibe Jam@mrsukerutonApr 2026
    GPT-5.5Three.jsAI: Code · Audio

    A relaxing bonsai sim: choose a tree such as juniper, maple, pine or azalea, then water, prune and wire its branches as it grows, with each species reacting differently to care. A step-by-step tutorial walks you through your first tree.

    How it was made
    • Code GPT-5.5, Claude Opus 4.7
    • Tool Codex
    • Audio Suno
    Plays onBrowser
    PriceFree
  13. Claude of Duty

    @mattshumer_Jul 25, 2026 · Based on Call of Duty
    Opus 5Three.jsOpen sourceAI: Code

    A browser first-person shooter on a market street, where every texture, mesh, animation and sound is generated from code with no asset files. The playable version is a PlayDrop-maintained adaptation of the creator's open-source original, adding enemy waves, breakable props and touch and controller support.

    How it was made
    • Code Claude Opus 5
    Plays onBrowser
    PriceFree
  14. Long Wind

    jbang2004Sep 26, 2026
    Opus 5.5Three.jsOpen sourceAI: Code · Art

    A swordsman's journey through a golden steppe, a rain-soaked bamboo forest and a lantern-lit canal town, each ending in a boss fight. Combat has light and heavy combos, blocks and perfect parries, dodges, posture breaks and sword qi. The first load shows a quiet title card for about 30 seconds; a dedicated GPU helps, and phones get touch controls.

    How it was made
    • Code Claude Opus 5.5, Claude Sonnet 5.5
    • Tool Claude Code
    • 3D Tripo
    Plays onBrowser
    Built in~28 hours
    PriceFree
  15. OpenMMO

    @appledelhiJul 20, 2026
    Claude · 6 modelsOpen sourceAI: Code · Art · Audio

    A persistent online RPG in a 32 km procedural world with rivers, roads, a day-night cycle, multi-story player housing and server-side, D&D-style combat. AI agents can join as players through the same protocol and rules as humans. You sign in with a Google account, and it is an early build under active development.

    How it was made
    • Code Claude Sonnet 4.6, Claude Fable 5, Claude Opus 5
    • Tool Claude Code
    • 3D Meshy, Tripo
    • Art ChatGPT image generation, Nano Banana
    • Audio Suno, Google Flow Music
    Plays onBrowser
    PriceFree · sign-in
  16. Three.js Quake

    mrdoobJan 2026 · Based on Quake
    Claude · 3 modelsThree.jsOpen sourceAI: Code

    A browser port of id Software's Quake that runs the shareware first episode. On first start it downloads the roughly 19 MB shareware data file, so the first load can take a while. The code is GPL-licensed; if you run it yourself, you can swap in a full-game data file to play the rest.

    How it was made
    • Code Claude, Claude Opus 4.5, Claude Opus 4.6
    • Tool Codex
    Plays onBrowser
    PriceFree
  17. The Great Taxi Assignment

    Vibe Jam@TomasBenckoMar 31, 2025
    Claude SonnetThree.js~€72AI: Code · Art · Audio

    A small 3D taxi game in the spirit of GTA: Vice City: pick up passengers and drive them across a neon 80s city with physics-based handling and an in-game radio. It is a short jam build made for Vibe Jam 2025. Keyboard only; it is not built for phones.

    How it was made
    • Code Claude Sonnet
    • Tool Cursor
    • Art GPT-4o image generation
    • Audio Suno, ElevenLabs
    Plays onBrowser
    Built in~65 hours
    PriceFree
  18. Meet Claude

    SteamFarniente LabMar 13, 2026
    Claude (version not stated)AI: Code · Art · Audio

    A roommate moves into your spare room and starts helping with work, friends and everything you have put off; your choices decide how far you let him go. It takes 1-2 hours, the creator says, with multiple endings and no combat. The Steam build is Windows only; the creator also hosts a free browser version on their own site.

    How it was made
    • Code Claude
    • Art Generative AI
    • Audio Generative AI
    Plays onPC · Steam
    PriceFree
  19. Wuxia Survivors

    BilibiliNenly (Nenly Studio)Aug 11, 2026
    GPT via CodexGodotAI: Code · Art · Audio

    A survivors-style action roguelite set in the wuxia world: your martial arts fire automatically in the order you set, while you dodge, collect loot and rebuild your arts between 20 waves. It is free in Early Access on Steam, Windows only, and Simplified Chinese is the only supported language.

    How it was made
    • Code GPT, Claude
    • Tool Codex
    • Art GPT-IMAGE-2, Nano Banana
    • Audio Suno, ElevenLabs
    Plays onPC · Steam
    PriceFree

No longer online

Kept so you can see what it was. The button links to the source code, an archived copy or the launch post.

  1. Fallout: New York

    A Fallout-style RPG set in a compact Manhattan, with quests, dialogue trees, V.A.T.S. and a Pip-Boy.

    Opus 5.5AI: Code · Art · Audio
    @chrisfirstPost

What builders report

  • Sac says The Little Prince: Among the Stars took 16 days, and that Opus 5.5, working with Tripo and Blender, turned each planet in the story into a 3D scene you can explore.Source: x.com ↗
  • riba2534 says each of the three games came from a one-sentence prompt in a single Claude Code session, with no code edited by hand, and that every model, texture and sound in them is generated by code.Source: github.com ↗
  • riba2534's README says the model tested its own builds in a headless browser, ran a 320-second soak test on the pelican game, and had a sub-agent review the code, which found 12 issues that were then fixed.Source: github.com ↗
  • Hyacinth says the starting point was a pixel-art short film of theirs from a year earlier. The scenes reuse that animation; Opus called Nano Banana Pro to make the characters and maps, and synthesizes the music and sound effects live in the browser.Source: x.com ↗
  • Jon Radoff says the original engine's source code was lost, so Radoff used Claude Code to rebuild Legends of Future Past from preserved script files, a 1998 GM scripting guide and a 1996 session log, over a single weekend.Source: github.com ↗
  • Radoff says Claude Code worked out the game's undocumented scripting language by reading the old docs and real script files, and that one misread spawn rule briefly put more than 3,000 monsters into the world at once.Source: github.com ↗

About these games

Opus 5.5 is behind the most games here. Within weeks of its September 2026 release, creators had used it for an island fishing game built in about eight hours, a Little Prince story that took 16 days, a wuxia sword-fighting game and a voxel Dynasty Warriors. riba2534 made three more from a single sentence each: a pelican bike ride and takes on CrossFire and QQ Speed.

Older Claude models are behind some of the bigger projects. Jon Radoff used Claude Code to bring back Legends of Future Past, the online text game Radoff created in 1992, over a weekend. OpenMMO is a solo-built browser MMORPG whose code shows six different Claude models. fly.pieter.com, a multiplayer flight sim from February 2025, was built in Cursor with Claude 3.5 Sonnet and Grok 3. Most creators who name a tool work in Claude Code; a few use Cursor.

Claude models used

Claude Opus 5.5 · 9Claude Opus 4.6 · 4Claude Sonnet 4.6 · 3Claude Opus 4.7 · 2Claude Opus 5 · 2Claude 3.5 Sonnet · 1Claude Fable 5 · 1Claude Opus 4.5 · 1Claude Opus 4.8 · 1Claude Sonnet 5.5 · 1

Often paired with

Three.js · 11Claude Code · 9Codex · 5Suno · 5ElevenLabs · 4Tripo · 4Cursor · 3Nano Banana · 2

How many games on this page used each one.

Other model pages

FAQ

What kinds of games have people made with Claude?

Mostly browser games, and many of them 3D: an island fishing game, a story game based on The Little Prince, a wuxia sword-fighting game, a multiplayer flight sim and fan takes on Dynasty Warriors, CrossFire, QQ Speed, Call of Duty and Quake. There are bigger projects too, like a restored 1992 online text game and a browser MMORPG, plus one Steam story game, Meet Claude.

Which Claude models do creators use for games?

Opus 5.5 is behind the most games on this page, nearly all of them made in the weeks after its September 2026 release. Earlier projects used Opus 5, Opus 4.7, Opus 4.6, Sonnet 4.6 and, for fly.pieter.com, Claude 3.5 Sonnet. Each game shows the exact model when the creator names it or it can be seen in the code.

How long does it take to make a game with Claude?

It ranges from one prompt to a few weeks. riba2534 says each of three games came from a single sentence in one session. Tidewater took about eight hours and roughly $1,874 in tokens, according to AI Frontier Post. Legends of Future Past came back in a weekend, the capybara delivery game took about 15 days and The Little Prince: Among the Stars took 16 days, their creators say.

Which tools do people use with Claude?

Claude Code is the most common. Pixel Shanghai, fly.pieter.com and The Great Taxi Assignment were made in Cursor. For art, Sac used Tripo and Blender for the Little Prince’s 3D planets, and Hyacinth says Opus called Nano Banana Pro to draw Pixel Shanghai’s characters and maps. riba2534’s games use no image or audio files at all.

Can I play these games for free?

Yes, every game here that’s still online. Almost all open straight in the browser; Legends of Future Past, OpenMMO and Wolfcha ask you to sign in first, and Meet Claude and Wuxia Survivors are free downloads on Steam. Many of the 3D games are built for keyboard and mouse.

How do you know a game was made with Claude?

The creator said so in a launch post, a README, a jam entry form or a Steam AI disclosure, or it shows in the public code, such as Claude Code setup files or commit notes naming the model. Every game links its source. Reports from third parties alone don’t put a game on this page.